#ifndef PATH_UTILS_HPP
#define PATH_UTILS_HPP

#include <string>

namespace Utils {
    std::string GetAppDirPath();
    std::string GetShadersDirPath();
    std::string GetDataDirPath();
    std::string GetFontDirPath();
    std::string GetAssetDirPath();
}

#endif// PATH_UTILS_HPP
